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I’ve written several times in the past on what it’s like to be Irish in the midst of the loose amalgamation that is the culture of videogames. I’ve tried to emphasise my surprise and suspicion that comes in hearing an Irish voice, an Irish character, in a game, and my delight in finding something I feel sincerely speaks to Irish narratives or identities.
What little cultural background I gave usually came in the form of brief anecdotes about how little we see Irish folk in games, which of course is proportionate to the country’s contribution in the grand scheme of the industry. Through negligence I withheld the more substantial context of the lack of presence of Irish identities in media beyond that of only videogames. Since today I’m writing about ethnicity and whiteness and representation, and I’m writing from a perspective that I’m increasingly learning is distinct from the bulk of my peers, this context is kind of necessary. Continue reading