Articles on Race and Ethnicity in Games from non-American Perspectives

Articles on race fron non-American perspectives

Below is a collection of articles, papers, videos, etc. that interrogate issues of race, ethnicity, colonialism, representation, and other related subjects in videogames from non-North American perspectives.

What is shown here is intended not as an all-encompassing list of such materials, but rather a jumping off point for those who wish to read and/or share alternative perspectives on a wide variety of topics under the umbrella of ‘race in games’.

Every link was submitted by individuals from various communities and disciplines. For the collection to grow, it needs your help. If you know of something in any language that may belong here, please leave a comment below with the author, title and link, and hopefully I will get around to incorporating it into the post soon after. If you’d prefer to send a recommendation through Twitter, you can reply to this tweet here.


English

Denis Farr (2012) ‘Papo & Yo: Monsters Inc.’ Gameranx http://www.gameranx.com/features/id/9204/article/papo-yo-monsters-inc/

Sos Sosowski (2015) ‘The indigenous tribe of Witcher 3’, http://sosowski.tumblr.com/ http://sosowski.tumblr.com/post/121111103487/the-indigenous-tribe-of-witcher-3

Souvik Mukherjee (2014) ‘Playing Subaltern: Postcolonialism and Videogames’,  Meaningful Play conference, Michigan State University https://www.academia.edu/8984862/Playing_Subaltern_Postcolonialism_and_Videogames

Souvik Mukherjee (2013) ‘‘The Playing Fields of Empire’: Empire and Space in Videogames’, Games and Philosophy Conference, Bergen https://www.academia.edu/5113669/_The_Playing_Fields_of_Empire_Empire_and_Space_in_Videogames

Stephen Beirne (2015) ‘Irish Travellers and American Blindspots’, Normally Rascal http://normallyrascal.com/2015/06/30/irish-travellers-american-blindspots/

Tauriq Moosa (2015) ‘Colorblind: on the Witcher 3, Rust, and gaming’s race problem’, Polygon http://www.polygon.com/2015/6/3/8719389/colorblind-on-witcher-3-rust-and-gamings-race-problem

Ulrich Schädler, Andrew Morris-Friedman (2003) ‘“Juden Raus!” (Jews Out!) – History’s most infamous board game’, Board Game Studies, vol 6 https://www.academia.edu/2149566/_Juden_Raus_Jews_Out_History_s_most_infamous_board_game

Various authors, Mark J. P. Wolf (editor) (2015) ‘Video Games Around the World’, The MIT Press https://mitpress.mit.edu/books/video-games-around-world

Vit Šisler (2008) ‘Digital Arabs’, European journal of Cultural Studies http://ecs.sagepub.com/content/11/2/203.abstract

Vit Šisler [Warrants another entry for their larger body of work, though too varied to list individually] http://uisk.jinonice.cuni.cz/sisler/publications.htm

French

Sybille Lammes, Sébastien Martinez Barat, Johan Hoglund, Mehdi Derfoufi (2009) ‘Le gaming postcolonial : géopolitique du jeu vidéo’ [Collection], Poli https://polirevue.wordpress.com/anciens-numeros/numero-1/

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Irish Travellers and American Blindspots

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I’ve written several times in the past on what it’s like to be Irish in the midst of the loose amalgamation that is the culture of videogames. I’ve tried to emphasise my surprise and suspicion that comes in hearing an Irish voice, an Irish character, in a game, and my delight in finding something I feel sincerely speaks to Irish narratives or identities.

What little cultural background I gave usually came in the form of brief anecdotes about how little we see Irish folk in games, which of course is proportionate to the country’s contribution in the grand scheme of the industry. Through negligence I withheld the more substantial context of the lack of presence of Irish identities in media beyond that of only videogames. Since today I’m writing about ethnicity and whiteness and representation, and I’m writing from a perspective that I’m increasingly learning is distinct from the bulk of my peers, this context is kind of necessary. Continue reading